Dråma is a family drama reflected in household objects, which bear witness to violence, abandonment, and loneliness.
Technically speaking it is a graphic and audio narrative composed from assembly manuals by a well-known Swedish company.
The narrative is driven by sound effects, inaudible voices, glitches, and the soundtrack, which I also created.
Dråma started in 2020 and only completed five years later, which, to be honest, only served to mature the plot and narrative solutions. Initially, there were clearer narrations, but this more mysterious version opens up other interpretations.